About Me
Hi, I’m Bilal Hussain, a solo game developer and publisher behind Arcane Break. I’ve been learning and creating games since 2018, and I enjoy playing games and understanding how they work.
As a hobbyist developer, I focus mainly on building engaging 2D games for Windows, Android, and WebGL using the Unity game engine. Over the years, I’ve created many projects, with five games currently released on platforms such as Google Play Store and Amazon App Store.
I enjoy designing games that are fun, immersive, and keep players coming back for more. I’ve worked on a variety of game genres, including both single-player and multiplayer experiences, always improving my skills with each new project.